━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Version 1.78 uses the new Future Lighting engine, making the environment look more dynamic and vibrant. This update fixed the no-colliding building bug, and modified pings slightly. Play the game here. Parkour is an open world game in. Tower of Hell is a Roblox game created by PyxlDev and ObrenTune where players must reach the top of a 6-section tower in 8 minutes. The timer's speed is doubled for every player who makes it to the top. There are no checkpoints; players must make it to the top before the time is up.
Nov 23rd, 2018


Never
Mining Simulator Roblox Codes All
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- local OldGui = game.Players.LocalPlayer.PlayerGui:FindFirstChild('Nice Flex But OK')
- OldGui:Destroy()
- local ScreenGUI = game:GetObjects('rbxassetid://2594598861')[1]
- ScreenGUI.Parent = game.Players.LocalPlayer.PlayerGui
- local MainFrame = TopBar.Frame
- local OpenButton = TopBar.Parent.OpenButton
- local RemoteText = TopBar.RemoteText
- local FastMineToggle = MainFrame.FastMineToggle
- local AutoBackpackToggle = MainFrame.AutoBackpackToggle
- local AutoRebirthToggle = MainFrame.AutoRebirthToggle
- local AutoSellToggled =false
- local AutoMineToggled =false
- local AutoToolsToggled =false
- local backpackModule =require(game.Lighting.Assets.Modules.BackpackModule)
- local Network ={
- }
- local network_mt ={}
- Network:FireServer('xd')
- end
- function Network:Initialize()
- local runs =0
- id = id +1
- id =0
- return2654*(id *3)
- function Network.new()
- local remote, func = game.ReplicatedStorage.Network:InvokeServer()
- if runs >=2then
- end
- Network.RemoteFunction = func
- Network.new()
- self.RemoteEvent:FireServer(name,{
- ...
- })
- function Network:InvokeServer(name,...)
- {
- }
- end
- return self:Function(...)
- self.RemoteEvent.OnClientEvent:connect(function(...)
- end)
- end
- local game_namecall = MetaTable.__namecall
- pcall((setreadonly or make_writeable), MetaTable,false)
- MetaTable.__namecall =function(self,...)
- local args ={...}
- if method 'FireServer'then
- Remote = self
- end
- return game_namecall(self,...)
- local Raycast = Ray.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position, Vector)
- local Ignore ={game.Players.LocalPlayer.Character}
- local Ore, endPoint = game.Workspace:FindPartOnRayWithIgnoreList(Raycast, Ignore)
- if Ore.Parent.Parent.Name 'Blocks'then
- [1]='MineBlock',
- [1]={
- }
- }
- end
- end
- AutoSellToggle.MouseButton1Click:Connect(function()
- else
- AutoSellToggled =true
- while AutoSellToggled do
- local coins, inventory, equipped, ownedItems, offer, rebirths, skins, skinEquipped, pets, crates, favorites, hatInventory, wearing, visibleHats, eggHuntStuff, eggPackBought, quests, sortType, patriotBought, tokens, permanentItems, login, toolEnchantments, newQuests, lightPack, equippedAccessories, secProgression, trails, candyCorn, hauntedPack, darkPack, visibleAccessory, infernoPack = Network:InvokeServer('GetStats')
- local num =0
- num = num + inventory[i][2]
- return num
- local Amount = inventoryContents()
- if Amount Backpack then
- local LastPosition = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-116,13,38)
- local Arguments ={
- [2]={
- }
- wait(0.03)
- for i =1,10do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = LastPosition + Vector3.new(0,2,0)
- end
- end
- AutoSellToggled =false
- end
- end)
- FastMineToggle.MouseButton1Click:Connect(function()
- else
- FastMineToggled =true
- for i,v inpairs(game.Workspace.Blocks:GetChildren())do
- if v:FindFirstChild('Stats'):FindFirstChild('Multiplier')then
- end
- end
- FastMineToggled =false
- end
- end)
- AutoMineToggle.MouseButton1Click:Connect(function()
- else
- AutoMineToggled =true
- while AutoMineToggled do
- Raycast(Vector3.new(5,0,0))
- Raycast(Vector3.new(0,0,5))
- Raycast(Vector3.new(0,-5,0))
- end
- else
- AutoMineToggle.Text ='Enable'
- end
- AutoBackpackToggle.MouseButton1Click:Connect(function()
- else
- AutoBackpackToggled =true
- while AutoBackpackToggled do
- for i =1,50do
- else
- [1]='BuyItem',
- [1]={
- [2]= i
- }
- Remote:FireServer(unpack(Arguments))
- end
- end
- AutoBackpackToggled =false
- end
- end)
- AutoToolsToggle.MouseButton1Click:Connect(function()
- else
- AutoToolsToggled =true
- while AutoToolsToggled do
- for i =1,50do
- [1]='BuyItem',
- [1]={
- [2]= i
- }
- Remote:FireServer(unpack(Arguments))
- end
- else
- AutoToolsToggle.Text ='Enable'
- end
- AutoRebirthToggle.MouseButton1Click:Connect(function()
- else
- AutoRebirthToggled =true
- while AutoRebirthToggled do
- local Arguments ={
- [2]={
- }
- end
- AutoRebirthToggled =false
- end
- end)
- ExitButton.MouseButton1Click:Connect(function()
- OpenButton.Visible =true
- OpenButton.MouseButton1Click:Connect(function()
- OpenButton.Visible =false
- game.Workspace.Blocks.ChildAdded:Connect(function(v)
- local Stats = v:WaitForChild('Stats')
- local Multiplier = Stats:WaitForChild('Multiplier')
- Multiplier.Value =-1337
- end
RAW Paste Data

Oct 27th, 2018
Roblox Mining Simulator Krixanium
Never
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- local frame = Instance.new('Frame')
- local main = Instance.new('Frame')
- local credits = Instance.new('TextBox')
- local _2xattack = Instance.new('TextButton')
- ScreenGui.Parent = game.CoreGui
- frame.Name = 'frame'
- frame.BackgroundColor3 = Color3.new(0.137255, 0.815686, 1)
- frame.Position = UDim2.new(0.0080840867, 0, 0.862876236, 0)
- open.Parent = frame
- open.BackgroundColor3 = Color3.new(0.137255, 0.815686, 1)
- open.Position = UDim2.new(-0.0064086793, 0, -0.00668895245, 0)
- open.Font = Enum.Font.SourceSans
- open.TextColor3 = Color3.new(0, 0, 0)
- open.TextSize = 14
- open.MouseButton1Click:connect(function()
- frame.Visible = false
- main.Name = 'main'
- main.BackgroundColor3 = Color3.new(0.470588, 1, 0.576471)
- main.Position = UDim2.new(0.143088102, 0, 0.622073591, 0)
- main.Visible = false
- main.Active = true
- title.Name = 'title'
- title.BackgroundColor3 = Color3.new(0.137255, 0.815686, 1)
- title.Position = UDim2.new(-0.0359966494, 0, -0.131059363, 0)
- title.Font = Enum.Font.SourceSans
- title.TextColor3 = Color3.new(0, 0, 0)
- title.TextSize = 14
- credits.Parent = main
- credits.BackgroundColor3 = Color3.new(0.137255, 0.815686, 1)
- credits.Position = UDim2.new(-0.0359966494, 0, 0.950158894, 0)
- credits.Font = Enum.Font.SourceSans
- credits.TextColor3 = Color3.new(0, 0, 0)
- credits.TextSize = 14
- _2xmining.Parent = main
- _2xmining.BackgroundColor3 = Color3.new(0.137255, 0.815686, 1)
- _2xmining.Position = UDim2.new(0.121827409, 0, 0.0507614203, 0)
- _2xmining.Font = Enum.Font.SourceSans
- _2xmining.TextColor3 = Color3.new(0, 0, 0)
- _2xmining.TextSize = 14
- _2xmining.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.gamepasses['2x Mining Speed'].Value = 1
- _2xattack.Name = '2xattack'
- _2xattack.BackgroundColor3 = Color3.new(0.137255, 0.815686, 1)
- _2xattack.Position = UDim2.new(0.121827409, 0, 0.309644699, 0)
- _2xattack.Font = Enum.Font.SourceSans
- _2xattack.TextColor3 = Color3.new(0, 0, 0)
- _2xattack.TextSize = 14
- _2xattack.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.gamepasses['2x Attack Speed'].Value = 1
- -- Scripts: